---
product_id: 377164490
title: "Hands-On Unity 2021 Game Development - Second Edition: Create, customize, and optimize your own professional games from scratch with Unity 2021"
brand: "nicolas alejandro borromeo"
price: "R$791"
currency: BRL
in_stock: true
reviews_count: 5
url: https://www.desertcart.com.br/products/377164490-hands-on-unity-2021-game-development-second-edition-create-customize
store_origin: BR
region: Brazil
---

# Hands-On Unity 2021 Game Development - Second Edition: Create, customize, and optimize your own professional games from scratch with Unity 2021

**Brand:** nicolas alejandro borromeo
**Price:** R$791
**Availability:** ✅ In Stock

## Quick Answers

- **What is this?** Hands-On Unity 2021 Game Development - Second Edition: Create, customize, and optimize your own professional games from scratch with Unity 2021 by nicolas alejandro borromeo
- **How much does it cost?** R$791 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.com.br](https://www.desertcart.com.br/products/377164490-hands-on-unity-2021-game-development-second-edition-create-customize)

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- nicolas alejandro borromeo enthusiasts

## Why This Product

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## Description

Hands-On Unity 2021 Game Development - Second Edition: Create, customize, and optimize your own professional games from scratch with Unity 2021

## Technical Specifications

| Specification | Value |
|---------------|-------|
| Best Sellers Rank | #823,179 in Books ( See Top 100 in Books ) #115 in C# Programming (Books) #171 in Computer & Video Game Design #335 in Game Programming |
| Customer Reviews | 4.4 out of 5 stars 85 Reviews |

## Images

![Hands-On Unity 2021 Game Development - Second Edition: Create, customize, and optimize your own professional games from scratch with Unity 2021 - Image 1](https://m.media-amazon.com/images/I/517WLaBGBiL.jpg)

## Customer Reviews

### ⭐⭐⭐ 







  
  
    The screenshots are too dark
  

*by K***Y on Reviewed in Canada 🇨🇦 on 19 September 2021*

My main critic the visibility of the screenshots.The scripts are captured in dark mode which makes is tough to read since the whole book is not color printed.This also makes the terrain and shader section pretty much text only, so the website becomes a necessity for these parts.Otherwise the book is very detailed. Full color for future editions please!

### ⭐⭐⭐⭐⭐ 







  
  
    An amazing book, but best enjoyed as a second book on Unity
  

*by G***M on Reviewed in the United States 🇺🇸 on 3 April 2022*

Buy this book; it’s a fantastic reference for refining a prototype.  Its biggest flaw is it’s a bit ambitious for an absolute beginner.  There are enough changes to Unity outside the control of the author that it could lead to some rage quitting once you hit some of these unforeseen snags (normal maps set to -1 on the some of the downloaded assets almost did me in during the lighting chapter).  If you are new to Unity you might want to make this the 2nd book to read and instead pick up one  of the numerous books that has you create a capsule running around on a plane shooting projectiles at enemy capsules.  You’ll finish that book and wonder what to do with that plane and those capsules and the Unity version or downloaded assets won’t be an issue.  That’s where this book comes in; methodically replacing those primitives with more refined game components.  Although each chapter isn’t able to go super deep, it provides enough breadcrumbs and context to be able to focus on areas that captivate your interest.  It’s really easy to put this book down for a week at a time and just play with animations or lighting  or building terrain and then just pick it up and focus on the next piece of the puzzle.  Highly recommended.

### ⭐⭐⭐⭐ 







  
  
    Great resource to get started, some errors that are super annoying
  

*by J***R on Reviewed in the United States 🇺🇸 on 13 January 2022*

Great resource for getting started with Unity game development - but some errors/missing information added a bit of headache in Part 3 doing the C# scriptingFor example, tells you to create public Class EnemiesManager script, but then references it as EnemyManager in examples, will not work unless you realize this and match the name(s) appropriately.Another example (page 483) does NOT tell you that in order to use UnityEvents you have to add the usingUnityEngine.Events at the top (using statement for the UnityEngine.Events namespace)Obviously, I could be missing something, but I checked and rechecked currently and had to Google for examples/fixes.I've worked in IT and software companies for 20+ years, number one issue with documentation for technical processes... is that it doesn't exist or isn't update to date (lol)... issue number two is assumed knowledge gaps, thus skipping important details like the above.

## Frequently Bought Together

- Hands-On Unity 2021 Game Development: Create, customize, and optimize your own professional games from scratch with Unity 2021, 2nd Edition
- Learning C# by Developing Games with Unity 2021: Kickstart your C# programming and Unity journey by building 3D games from scratch, 6th Edition

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*Product available on Desertcart Brazil*
*Store origin: BR*
*Last updated: 2026-04-26*